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	<title>Crumb City</title>
	<link>http://www.crumbcity.com</link>
	<description>Games and more by Daniel E. Schorr</description>
	<lastBuildDate>Mon, 06 Sep 2010 16:01:51 +0000</lastBuildDate>
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		<title>Holidays in RPG Settings</title>
		<description><![CDATA[I love the idea of world building.  I enjoy the process of thinking about the various cultures and religions that exist within the world. As a player I find it equally as enjoyable to add that level of dimension to my characters. Holidays and Holy Days add a challenging element to playing a cleric in [...]]]></description>
		<link>http://www.crumbcity.com/?p=252</link>
			</item>
	<item>
		<title>Empires and Ruins: Saving Throws</title>
		<description><![CDATA[I have been attempting to figure out how to handle saving throws better. Three (Fortitude, Reflex, Will) just don&#8217;t seem to be enough.  I have been experimenting with two options. Option 1 The first option is adding a fourth saving throw called Toughness (or something else) that uses Strength as its primary stat. This would [...]]]></description>
		<link>http://www.crumbcity.com/?p=240</link>
			</item>
	<item>
		<title>Reader Challenge: Snacks at the Gaming Table</title>
		<description><![CDATA[I&#8217;ve decided to present my readers with a challenge. Details below. The Challenge Lately I&#8217;ve noticed that my gaming table seems to be overwhelmed with snacks. The snacks are piled high which makes it difficult to draw out the maps of the various encounters. I need a workable solution that allows snacks to be at [...]]]></description>
		<link>http://www.crumbcity.com/?p=233</link>
			</item>
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		<title>Empires and Ruins: Spells</title>
		<description><![CDATA[Here&#8217;s a sum up of the core classes that retain spell casting and those that don&#8217;t. Barbarian &#8211; Never had spells, gains Rages Bard &#8211; Loses spells, gains Auras Cleric &#8211; Keeps spells Druid &#8211; Keeps spells Fighter &#8211; Never had spells, gains Weapon Styles Monk &#8211; Never had spells, gains Martial Styles Paladin &#8211; [...]]]></description>
		<link>http://www.crumbcity.com/?p=199</link>
			</item>
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		<title>Story Cut Short</title>
		<description><![CDATA[As a gamer and fantasy/sci-fi enthusiast, no television show&#8217;s cancellation caused as much heartbreak as Joss Whedon&#8217;s Firefly. Thankfully Mr. Whedon had enough hollywood clout to finish his short run series with a movie, Serenity. This isn&#8217;t often the case of TV shows that get cancelled. Sometimes fans are able to rally support around a [...]]]></description>
		<link>http://www.crumbcity.com/?p=193</link>
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		<title>Empires and Ruins: Arcane Spells</title>
		<description><![CDATA[Along the same line of thinking as healing spells, the Sorcerer, Bard, Wizard have many duplicate spells. If I want to make each class distinct and unique I need to get rid of duplicate spells. The bard was mentioned briefly in my other post, and I&#8217;m not ready to discuss them yet, so I will [...]]]></description>
		<link>http://www.crumbcity.com/?p=191</link>
			</item>
	<item>
		<title>Empires and Ruins: Healing Spells</title>
		<description><![CDATA[I find the overlap of spells in D&#38;D 3.5 and Pathfinder frustrating as both a DM and a player. I certainly understand the rationale for have spells listed in multiple spell lists. It makes sense to have more than one class have access to healing spells. In the 3.5 Player&#8217;s Handbook there are five classes [...]]]></description>
		<link>http://www.crumbcity.com/?p=189</link>
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